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<title>imagus's CGPortoflio Gallery</title>
<link>http://imagus.cgsociety.org/gallery/</link>
<description>imagus's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>The World Ends With You Contest Submission</title>
	<link>http://imagus.cgsociety.org/gallery/624180</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/182149/182149_1208934768_small.jpg"><br><br>Character Design entry in the Square Enix &quot;The World Ends With You&quot; competition at DeviantArt.  Original sketch pencil on paper.  Inking done in Manga Studio EX, coloring done in Photoshop CS3.<br />
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Initial Concept sketches done in 1-3 hours over two days.  Final drawing and entry completed in two sessions over one day under tight deadline.<br />
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Link to view entries: <a href="http://browse.deviantart.com/projects/contests/2008/worldendswithyou/?order=5" target="_blank">http://browse.deviantart.com/projec...ithyou/?order=5</a>]]>
	</description>
	<pubDate>Wed, 23 Apr 2008 07:12:50 +0000</pubDate>
	</item>
	<item>
	<title>Blob Creature</title>
	<link>http://imagus.cgsociety.org/gallery/617892</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/182149/182149_1207548072_small.jpg"><br><br>One of twelve quick character/creature designs I did a while ago, originally inspired by a Bobby Chiu exercise.  I took this design and brought it through to a more final version.<br />
<br />
I recently re-discovered the piece and thought it worth adding to my portfolio.  Having re-discovered the design sheet file as well, I may do the same with some of the others.<br />
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Both original linework and color done in Photoshop with a Wacom tablet.]]>
	</description>
	<pubDate>Mon, 07 Apr 2008 06:01:16 +0000</pubDate>
	</item>
	<item>
	<title>100 Creatures in 13 Days</title>
	<link>http://imagus.cgsociety.org/gallery/559000</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/182149/182149_1194476159_small.jpg"><br><br>At ConceptArt.org, there is an activity sub-forum called Creature of the Week, or C.O.W.  Each week, a topic is given, and artists have one week to develop a creature that fits that topic's spec.<br />
<br />
For the 100th C.O.W. challenge, rather than a single concept, the organizers decided to make the challenge a bit tougher: 100 creatures in 30 days!  Each participant would select 10 descriptions from a list of 30, then create 10 thumbnail-sized designs (up to 150x150) for each description.<br />
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The challenge started on October 1st, and ran until October 30th, but I found out about it on October 17th.  This left just 14 days to complete all 100 creatures, or nearly 8 per day! I nearly decided to pass on the challenge, but decided that it was time to kick the &quot;impossible&quot; reflex to the curb.  After a first day run of 7 creatures, I decided to go for it full-force.<br />
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12 very busy days later, all of the designs were complete.  One more day for touch up and finalization, and the piece was done.  End result: 100 creature designs in 13 days.<br />
<br />
There ended up being 45 entries for the competition, and though mine definitely wasn't the best of the group, I'm still very happy with the results.  It was a great challenge to overcome the odds and complete the piece, and this project has confirmed that creature/character design is something that I truly enjoy doing.  Despite the work and hours involved, I had a lot of fun, and enjoyed the process from start to finish.<br />
<br />
All work was done using Adobe Photoshop CS3 and a Wacom Intuos 3 tablet.  The creature designs were all created at final (150x150px) resolution.  This was my first completed C.O.W. entry at ConceptArt.org.  Other information:<br />
<br />
Final Entry Dimensions: 2000px by 2000px (CGPortfolio Image: 1600px by 1600px)<br />
Best day: 17 designs (x2)<br />
Worst day: 2 designs<br />
Average Designs/day (12 days): 8.33<br />
Total files: 102 (100 creature PSDs, 1 layout PSD, 1 final flat image)]]>
	</description>
	<pubDate>Wed, 07 Nov 2007 22:56:03 +0000</pubDate>
	</item>
	<item>
	<title>Air Traffic Control - Collaboration with David Cousens</title>
	<link>http://imagus.cgsociety.org/gallery/542147</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/182149/182149_1190310150_small.jpg"><br><br>This is a finished version of line art by David Cousens (www.CoolSurface.com). It came from the &quot;New Media Coloring Book Volume 2&quot; thread at ConceptArt.org. In this thread, artists post their line art, and other artists color the lines using whatever techniques they want.<br />
<br />
Since I knew that I wouldn't have access to a tablet at all times while working on this piece, I decided to go back to my old, pre-tablet methods, using only Photoshop and a mouse. I picked up a few cool new tricks along the way, but definitely reminded myself why I got a tablet in the first place.<br />
<br />
I'm sure it's not perfect, and that I could probably spend a great deal more time adjusting and tweaking the piece, but I decided that it was time to call it done and move on to other works.  It was a lot of fun, and a great exercise working with someone else's lines.<br />
<br />
Work done at actual size, 945px x 645px over 3 days and a total of (best estimate) somewhere around 10-20 hours.<br />
<br />
The original post, with uncolored lines, is <a href="http://www.conceptart.org/forums/showpost.php?p=1435171&amp;postcount=2597" target="_blank">here</a>, and the Coloring Book thread itself can be found <a href="http://www.conceptart.org/forums/showthread.php?t=17968" target="_blank">here</a>. The tutorial the piece was originally created for is <a href="http://www.digitalartsonline.co.uk/features/index.cfm?email&amp;FeatureID=1625" target="_blank">here</a>, though I didn't see it until long after I'd finished the piece.<br />
<br />
Final version posted with permission. Enjoy!<br />
<br />
<b>UPDATE:</b> According to David, this piece has been published in the November, 2007 issue of Digital Arts magazine, on their &quot;letters&quot; page.  I sent them the piece shortly after posting it here and, apparently, they liked it!  Very cool.]]>
	</description>
	<pubDate>Thu, 20 Sep 2007 17:43:58 +0000</pubDate>
	</item>
	<item>
	<title>Girl In Room</title>
	<link>http://imagus.cgsociety.org/gallery/353338</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/182149/182149_1146680971_small.jpg"><br><br>This image is my first CGTalk Gallery entry, and a bit of a departure from my normal style.  It started out as a quick freeform pencil drawing, done with one-take lines and no eraser, on a sheet of typing paper.<br />
<br />
When it was done, the drawing had really taken on a life of its own, so I decided to color it.  I scanned in the image, keeping it at full size,  inked the lines using Illustrator, then imported it into Photoshop for coloring.  <br />
<br />
The concept for the feel of the piece was a weathered look, as though looking through a thick, slightly tinted, dirty, pockmarked pane of glass.  This added some depth and dimension to the image.  After setting up the overall textural effect, I colored in the various areas, added the lamp glow, and added shading to the image.<br />
<br />
Comments and critique are welcome, especially impressions of the piece's mood and interpretations of the subject.<br />
<br />
Original Size: 3368px x 2588px @300dpi<br />
Gallery Size: 1024px x 787px @72dpi]]>
	</description>
	<pubDate>Wed, 03 May 2006 18:29:40 +0000</pubDate>
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